Third Class Equipment Guide
Cowritten by Riel and Neraka
VI. Third class items for rangers/monks
VII. Third class items for bards
VIII. Third class hand-held items
I. Introduction:
Welcome to third class! Whether you are not yet third class, just turned third class, or already 180, this guide will be helpful if you are clueless in what to wear. You will spend a lot more time leveling in this class than you spent in second class. Most third class equipment with some exceptions is hard to obtain at your level. If you have high levels in your clan, they can get some items for you. Otherwise, just buy them from the bazaar. Most third class equipment is not especially expensive but more expensive than second class equipment.
-Riel and Neraka
* indicates it is easily obtainable (though some areas might not be easily accessible)
The following list is NOT a full list. I only listed the items I thought were relevant. Some items that are too rare or that are not very useful have been omitted.
Items in bold will be useful at level 180.
|
Level |
Item |
Location |
Stats |
|
*130 |
Obsidian gargoyle Wingtip |
Diocletian |
|
|
*135 |
White Dragon Claws |
Ogre Village |
+agility +svbreath +svp |
|
140 |
Bracer of destruction |
Irda Isle |
+8acc |
|
140 |
Ancient breastplate of power |
PC |
+3strength |
|
*150 |
Suit of black platemail |
FGK |
-agil, +strength, 'sanctuary' |
|
*150 |
Giant helm |
FGK |
+3ar, -know |
|
*150 |
General's stripes (arms) |
Unseelie |
+know,+courage |
|
150 |
Knight's breastplate |
NK
|
|
|
*150 |
Giant grey sleeves |
Diocletian |
'armor' |
|
150 |
Angel's wingtip |
Vesuvious |
+sp |
|
*150 |
Demonhide cloak |
Irda Isle |
-st, -sp, +5svs |
|
*150 |
Gauntlets of Odin |
Sigil |
+3ar |
| 150 | Childskin Footwear | Magencia | +vitality |
|
*150 |
Tail pipe |
Decara |
|
|
*160 |
Demonscale leggings |
Irda Isle |
|
|
*160 |
Flame colored cloak |
Vospire |
+2acc |
|
160 |
Lieutenant's gauntlets |
Templeton |
+agil, -str, lev 80 'stone skin', rogue-only |
|
*150 |
Shield of storms |
Avarice |
+sanity, +agility, +svbreath |
|
163 |
Black belt |
Ogre Village |
+acc, -strength,'pass door,' +agil |
|
165 |
Well-worn cape |
LD Inn |
|
|
165 |
Boots of the fish |
Deceit |
+250-300 st |
|
168 |
Rose quartz armbands |
Hotel Hello |
+svs, +svr, -sanity |
|
170 |
Water helm |
Deceit |
|
|
170 |
Hydra scales (tail) |
Temp Cats |
+5svbreath, +courage |
|
170 |
Typhoon shield |
Deceit |
+3ar, +sanity |
|
175 |
Armbands of life |
Deceit |
+luck, +vit, -age |
When thinking about putting together an equipment list, for convenience, get a set which will have the spells 'sense life,' 'detect invisibility,' 'haste,' 'sanctuary,' 'improved invisibility' and 'pass door.' You might want to switch equipment around according to your need (example: black belt in general for 'pass door' and belt of pain for combat). Most standard equipment for 180s is not obtainable by a third classer so the bazaar is your friend. All equipment in the Level 120 guide can still be used but only if the third class suggestions are too expensive for you.
Those obtainable by third classers will have a * next to them.
A decent set of equipment worth in total less than 1.5 million gold is listed below in bold.
|
Wear Slot |
Item Name |
Location |
Stats |
|
Light |
Eye of kraken |
PC |
indefinite, +2sanity/knowledge, 'sense life' |
|
Eye of the all-seeing eye of the vengeful archangel |
Wandering Mob |
HC only, indefinite, +2know/strength, |
|
|
Fingers (2) |
Spell turning ring |
Xaventry |
+9-11 saves all around (combat eq) |
|
Ring of the dead |
Templeton |
Insulated, +3sanity, 'detect invis' |
|
|
Ring of sublime evil |
Irda Isle |
+5acc, -10 stamina |
|
|
Ring of wizardry |
Winterborn |
+9svrod, +sp/agil/know |
|
|
Multicolored ring* |
PC |
+2-3 vit/agil/wis/luck,-sp |
|
|
Neck (2) |
Holy symbol of Dira |
Xaventry |
+3wis, level 120 'haste,' 'bless,' insulated |
|
Holy symbol of Vandyne |
Xaventry |
+3wis, level 120 'sanctuary,' 'bless,' insulated |
|
|
Sigil of restraint |
Focault |
+4-6svs (combat eq) |
|
|
Amulet of champions |
PC |
+5acc, -sp, 'underwater breathing' |
|
|
On Body |
Breastplate of the fox |
Deceit |
-know, +vit/san/agil (level 180 AR), insulated, 1 stone |
|
Some green overalls |
Hotel Hello |
Level 180 AR, 81pb, not insulated |
|
|
Head |
Helmet of the flaming wing |
Vir |
Level 185 AR, insulated, 49pbs |
|
Half-moon spectacles |
Sea Hag |
Level 180 AR, not insulated, 12pbs |
|
|
Legs |
Leggings of the flaming wing |
Vir |
Level 185 AR, insulated, more expensive |
|
Demonscale leggings* |
Irda Isle |
Level 160 AR, insulated, cheaper alternative |
|
|
Feet |
Boots of the fish |
Deceit |
+250-300st, Level 165 AR |
|
Boots of the wizard Focault |
Focault |
'levitation,' Level 90 AR |
|
|
Mudcaked clodhoppers* |
Village of Colyon |
Level 60 'ooze invocation,' -agil, +50st,+vit, Level |
|
|
Hands |
White Dragon Claws |
Ogre Village |
+agility +svbreath +svp |
|
Gauntlets of Odin* |
Sigil |
+3AR |
|
|
Arms |
Armbands of the flaming wing |
Vir |
Level 185AR, insulated |
|
Armbands of life |
Deceit |
Level 175AR, +2vitality/luck |
|
|
Shield |
Typhoon shield |
Deceit |
Level 170 AR, +3AR |
|
Shield of storms* |
Avarice |
Level 165 AR, +san/agil/svbreath |
|
|
Wings (2) |
Wing of the flaming wing |
Vir |
Level 185AR, insulated, more expensive |
|
Angel's wingtip |
Vesuvious |
Level 150AR, +15sp, insulated, cheaper alternative |
|
|
About Body |
Level 180 Yourban Soul |
Vesuvious |
+100hp, +sanity/luck, worth ~1million gold, Level 180AR |
|
Monk's robe* |
Templeton |
Level 185AR, +svpara |
|
|
Waist |
Black belt |
Ogre Village |
+3agil, -strength, +5acc, 'pass door' |
|
Belt of pain |
Deceit |
+65hp, the belt of pain will be used into fourth class |
|
|
Darkland belt* |
Lowangen |
'detect invisibility,' not insulated, you might want to |
|
|
Tail |
Ring of Magma | Volcanus | |
|
Hydra scales |
Templeton |
+5svbreath, +courage, not insulated |
|
|
Wrists (2) |
Bracer of destruction |
Irda Isle |
+8acc, insulated |
|
Silver handcuffs* |
Sigil |
+3AR, -20hp (possible to get without negatives), not |
|
|
Hurricane bracer |
Deceit |
+2-3AR, not insulated |
|
|
Tooth bracelet |
Deceit |
+4-8 svpara, +luck/AR/luck/sanity, -wis/courage, |
Only common or best weapons of most useful weapon types are listed.
Suggested Weapon Types: lance/axe (if you have either), spear, sword, h2h, dagger, mace/flail (pick one for bash damage), and exotic possibly (best exotic damage without going archon for wand)
BD stands for base damage.
(*) Semi-rare weapons
|
Level |
Item Name |
Location |
Type/Notes |
|
130 |
Obsidian gargoyle's sword |
Diocletian |
Sword |
|
132 |
Silver unicorn's horn |
Sigil |
Dagger |
|
135 |
Sharpened femur* |
Seelie |
Dagger |
|
135 |
Triple-bladed axe |
Avarice |
Axe |
|
140 |
Storm lance |
Avarice |
Lance |
|
140 |
Spear of the Seelie preserver |
Seelie |
Spear |
|
145 |
Longsword |
Diocletian |
Sword |
|
146 |
Crimson lance |
Sigil |
Lance |
|
150 |
Soul of Odin |
Sigil |
Dagger, 97 BD, +san/str |
|
150 |
Sacrificial cult kris |
Avarice |
Dagger, 95 BD |
|
150 |
Sword of judgement |
Vospire |
Sword |
|
150 |
Inferno spear |
Avarice |
Spear, +svs, +svbreath, flaming |
|
150 |
Deep-forged spear |
Atlantis |
Spear |
|
150 |
Short spear |
Deceit |
Spear, poisoned |
|
150 |
Archers bow |
NK |
|
|
160 |
Razor claw sword |
Irda Isle |
Sword, sharp |
|
160 |
Flaming broadsword |
Irda Isle |
Sword, flaming |
|
160 |
Blizzard whip |
Deceit |
Whip, wears out super fast |
|
160 |
Battle axe wrapped in leather |
Avarice |
Axe |
|
160 |
Volcano lance |
Avarice |
Lance |
|
165 |
Demons claw |
Atlantis |
Dagger |
|
165 |
Golden mace* |
Templeton |
Mace |
|
165 |
Flail of authority |
Templeton |
Flail, iron |
|
172 |
Crude wooden spoon |
Ogre Village |
Flail, highest non-iron flail available to all |
|
173 |
Strung pine crossbow |
Vesuvius |
Crossbow (best) |
|
175 |
Bronze mace |
Vesuvius |
Mace (best non-iron) |
|
180 |
Eldmarian slayer |
Sigil |
Sword (common), +3AR |
|
180 |
Soul of the unborn* |
Magencia |
Sword, +3str |
|
180 |
Crystal blade* |
Vesuvius |
Sword, poisoned |
|
180 |
Dagger of death |
Deceit |
Dagger (best) |
|
180 |
Iron spiked mace |
Vospire |
Mace (best) |
|
180 |
Solid steel battleaxe |
Vospire |
Axe (best) |
|
180 |
Spear of the dead |
Templeton |
Spear (common) |
|
180 |
Composite longbow |
Vospire |
Bow (best) |
|
180 |
Whip of control |
Templeton |
Whip (common) |
|
180 |
Entropy flail |
Unseelie |
Flail (best), outlaw-only, evil-only |
|
180 |
Iron club |
Temple Crypt |
Mace |
|
180 |
Hedge clippers |
New Rigel |
Exotic (best) |
|
180 |
Spear of the dead |
Templeton |
Spear (common) |
|
184 |
Fey's spear of feeding* |
Unseelie |
Spear (best) Female-only, not-druid |
|
185 |
Muratumo Katana |
Avarice |
Sword (best) |
|
185 |
Whip of death |
Templeton |
Whip (best) |
Third class is the class when you should get your all of your spellbooks in order. The quest item 'black spellbook' is a must. I recommend putting all of your combat spells into the black spellbook. Other spellbooks that I find especially useful are Focault, Violet and Arcane. Some people might still hold on to their Necronomicon but I don't suggest putting any expensive spells into it if you have one because they can frag.
Below is a list of the most useful spellbooks available at level 180 in order of usefulness
|
Spellbook Name |
Level |
Notes |
|
Black spellbook |
150 |
7750qp, 55pb, 31 spells, 600 complexity points |
|
Arcane spellbook |
60 |
1pb, 20 spells, 250 complexity |
|
Violet spellbook |
90 |
55pb, 26 spells, 360 complexity |
|
Focault spellbook |
90 |
65pb, +know/sp, 26 spells, 360 complexity |
|
Book of Enchantment |
63 |
12pb, level 135+ can use it, 21 spells, 275 complexity |
|
Octarine spellbook |
90 |
7000qp, 55pb, 29 spells, 450 complexity |
|
Necronomicon |
60 |
2pb, 22 spells, 250 complexity, 'sanctuary,' NOT |
VI. Third Class Items for Rangers and Monks
a) Ranger and Monk
-- Mortar and Pestles
Third class herbalism users, unless you don't plan on staying at level 180 at all, should obtain an onyx mortar and pestle. With it you can mix up to high explosive with only 75% herbalism. However, if you get one, remember to always bless it before you wear it because the extra 10% herbalism is just another affect that can spark off easily.
|
Mortar and Pestles |
Level |
Location |
Notes |
|
Granite and stone |
1 |
Herbalism Shop |
Stock |
|
Wooden |
110 |
NK |
+25 complexity, +3know, expires |
|
Onyx |
155 |
Hotel Hello |
+35 complexity, +10% to herbalism, -agility |
b) Ranger-only items
|
Weapons |
Level |
Location |
Notes |
|
Archers bow |
150 |
NK |
Bow |
|
Strung spine crossbow |
173 |
Vesuvius |
Crossbow |
|
Composite longbow |
180 |
Vospire |
Bow, Stock |
At level 180, just about every type of quiver will be available to you. Most people wear two different types of quivers at a time. Some things to note are the number of charges available and the type of damage it deals. I will only include the most easily accessible areas when I indicate locations. After speaking to some rangers, they have told me that they like to use Blue and Green because they don't frag, and crimson for high damage.
|
Quivers |
Level |
Location |
Notes |
|
Blue leather |
30 |
Many towns |
Stock, unlimited magical arrows, does not frag |
|
Green leather |
45 |
NR, Templeton, Vospire |
Stock, unlimited poisoned arrows, does not frag |
|
Red leather |
75 |
NR, Vospire |
Stock, unlimited flaming arrows, frags, poor man's |
|
White leather |
125 |
Unknown |
Very rare, unlimited frost arrows, frags |
|
Silver leather |
160 |
NK, Decara |
Limited stock, 4000 random arrows, frags |
|
Yellow leather |
165 |
Xaventry |
Undya quest item, unlimited lightning, frags |
|
Crimson leather |
170 |
NK |
Limited stock, unlimited explosive arrows, highest |
|
Octarine leather |
180 |
NK |
Limited stock, 100 dispelling arrows, very expensive, |
VII. Third Class Items for Bard
At third class there are only two musical instruments worth mentioning. The magical bagpipes and the violin. The violin is the better of the two because it can not be lost through CPK and because you can play slow using it with only 75% music. Magical bagpipes on the other hand give better affects but have lower complexity and are not CPK-proof.
|
Musical Instrument |
Level |
Location |
Notes |
|
Magical bagpipes |
155 |
PC |
Stock, +sanity, +50hp, Level 155 'stone skin,' +12 |
|
Violin |
180 |
Maldra |
Maldra quest item, +3personality, CPK-proof, +52 |
VIII. Third class hand-held items
Most third classers hold either their spellbook from which to cast or their musical instrument with which to play. However, in the event that you are a third classer who does not have to hold a spellbook or an instrument (psionics and rogues for example,) this section is for you.
|
Handheld Item |
Level |
Location |
Notes |
|
Magical bagpipes |
155 |
PC |
Stock, +sanity, +50hp, Level 155 'stone skin,' +12 |
|
Philosphers egg |
130 |
Templeton |
+50sp, +5sanity |
|
Neconomicon |
60 |
Arcane |
'Sanctuary' spell |