Practical Guide to Skills and Spells
| Fighter | Cleric | Thief | Mage | Special |
| Cavalier | Druid | Bard | Wizard | Archon |
| Valkyrie | Priest | Rogue | Ranger | Dracon |
| Barbarian | Shaman | Monk | Fey | |
| Paladin | Psionic | Sidhe |
Bard
| Skill | Description | Comments |
| Acrobatics | Complex defense | Mastery suggested, versatile defense, not useable while mounted |
| Backstab | Combat enhancement | Mastery suggested, increases damage, only used with hook or dagger |
| Dagger | Basic weapon | Mastery suggested, low damage weapon used with backstab |
| Dodge | General defense | Mastery suggested, most versatile defense available |
| Dart | Basic weapon | Not to be practiced, uncommon weapon, not generally used |
| Enhanced Damage | Combat enhancement | Mastery suggested, increases damage silently in combat |
| Hand to Hand | Weaponless combat | Mastery suggested, most useful when going monk later, but good to have incase of getting disarmed |
| Hide | General enhancement | Undermined usefulness, removes detection in a room, unless sense life |
| Lore | Item enhancement | Undermined usefulness, identifies an item by looking at it, able to identify (% learned x 2 + 41) level |
| Lock Picking | General enhancement | Undermined usefulness, possible method of unlocking doors. Bash and Magic Unlock are other alternatives |
| Music | Mimics Magic | Mastery suggested, mimic a wide variety of beneficial and offensive spells |
| Magical Items | General use | low practice suggested, this is checked when using scrolls, orbs and wands to cast spells |
| Nunchaku | Basic weapon | not to be practiced, uncommon weapon, not generally used |
| Peek | General use | Undermined usefulness, locates items on mobs and players that are kept in inventory |
| Sword | Basic weapon | Mastery suggested, very common weapon with moderate damage and accuracy |
| Shield Block | defense against projectiles and weapons | Mastery suggested, used to defend against weaponry and spells that create projectiles like fireball |
| Second Attack | Combat enhancement | Mastery suggested, Increases the chance of getting a 2nd attack in each combat round |
| Scan | General enhancement | Undermined usefulness, detect mobs in surrounding rooms |
| Sneaking | General enhancement | Undermined usefulness, removes entrance and exit messages when you move |
| Stealing | Passive item collection | Undermined usefulness, removed items from targets inventory, only works against players in CPK |
| Throwing Star | Basic projectile weapon | Not to be practiced, uncommon weapon, not generally used |
| Throwing Knife | Basic projectile weapon | not to be practiced, uncommon weapon, not generally used |
| Whip | Basic weapon | not to be practiced, uncommon weapon, not generally used |
| Yo-Yo | Basic weapon | not to be practiced, uncommon weapon, not generally used |