Music

Also filed under terms:

The Bard class has the unique ability to play music and create the affect of a spell through it. While no other class can use this skill, many of the spells created by the songs are available to other classes.

Battle March: A A A A B C
Blindness: A A B Cb
Cacophony: E E E E G A G
Calm: A A A A B Cb
Create Food: A# C# E#
Cure Light: A G E# D#

Detect Alignment: Bb C# E#
Detect Invisibility: A A B# D#
Enhanced Strength: A A A D
Farsight: A A A A
Fireball: A A A A# A# D# D#

Frost: A A A A A# D#
Hands of Wind: G C B G Gb B#
Inspirational Hymn: G G# Bb
Invisibility: A G E A#
Levitation: A A D#

Levitation (Form): G G B B F
Light: A C# E#
Pensive Dirge: A C B Eb
Plodding Fugue: E E A A
Refresh: A A A# Ab

Shield: A G C D#
Slow: A A A C D F
Slow Magic: G G G G F
Soothing Nocturne: A A A B# E#
Thunderclap: A A A A B E

Traveling Song: D# C# B# G G G A
Tremolo: A A A B Gb
Tremor: A A A A C

Several well trained bards have pooled their knowledge and provided the list below of what they believe to be the scientific values of the musical notes, as well as what they mean.

Weights are based on where they are in a song, so the song D# C# E# Eb Eb F# F# has the values of 1+1+3+2+1+1+1 for a total weight of 10.

A   12 27 35 42 51 64 73
B 4 21 36 44 53 60 70
C 5 28 33 43 45 56 64
D 3 9 27 32 42 54 72
E 6 17 24 29 35 46 54
F 7 14 20 31 36 42 50
G 13 22 34 48 54 61 75


A# 1   2 5 3 4   5   6  
B# 9 4 13 8 2 3 4
C# 6 1 8 6 4 5 3
D# 1 2 7 4 5 6 9
E# 4 8 3 5 9 2 2
F# 8 7 6 6 2 1 1
G# 9 10 11 10 9 8 7


Ab 6   6 8 7 3 2 1  
Bb 2 1 3 4 9 5 9
Cb 8 9 10 11 12 13 5
Db 1 8 7 6 5 4 3
Eb 4 4 4 2 1 6 3
Fb 2 5 5 9 2 8 2
Gb 7 10 9 10 13 7 4



Most songs operate on a striping system instead of just straight ranges. What this means is that throughout the continuum of possible song values multiple small, non-adjacent, ranges exist for each spell effect. Songs higher than 271 have not yet been tested.

5 Create Food 96-99 Fireball 168-181 Tremor 239-241 Plodding Fugue
6-15 Detect Alignment 100 Plodding Fugue 182-186 Calm 242 Slow Magic
16-25 Light 101-105 Fireball 187 Plodding Fugue 243-247 Plodding Fugue
26-40 Inspirational Hymn 106-115 Enhanced Strength 188-200 Calm 248 Slow Magic
41-45 Cure Light 116-125 Farsight 201-202 Slow 249-250 Plodding Fugue
46-50 Levitation 126-130 Frost 203 Slow Magic 251-253 Traveling Song
51-55 Refresh 131-140 Tremolo 204-214 Slow 254 Plodding Fugue
56-60 Detect Invisibility 141-150 Hands of Wind 215-222 Thunderclap 255-258 Traveling Song
61-70 Invisibility 151-152 Form Levitation 223 Slow Magic 259 Plodding Fugue
71-77 Shield 153 Slow Magic 224 Thunderclap 260-263 Traveling Song
78-85 Pensive Dirge 154-160 Form Levitation 225-233 Battle March 264 Plodding Fugue
86-90 Blind 161-166 Tremor 234 Plodding Fugue 265-268 Traveling Song
91-95 Soothing Nocturne 167 Plodding Fugue 235-238 Battle March 269-271 Cacophony



Many thanks to Gulin, Kahvi, Kayuki, Perem, Ovelia, Scrooge and all others who helped in gathering and producing this information.