General Guides

Minotaur

Also filed under terms:

Minotaurs were created by druids of the Gray Wizards. They have the head and tail of a bull, are covered in thick, warm fur and thrive on the arctic continent of Avros. They are an elite, arrogant warrior race that are overall very strong.

Available classes:
Barbarian Cavalier Psionic Ranger Rogue Shaman Wizard

Max stats:
Hp: 2350 Sp: 1750 St: 2250
Strength-23 Vitality-21
Knowledge-20 Luck-18

Dracon

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Dracons are a magically evolved humanoid-dragon race. They were created by the Black Wizards (see A History of Alyria, Part I, courtesy Materia Magica). They are scaly, formidable opponents with some unique abilities while limited in other ways. You can read about the origin of their race here: The Origin of Dracons, courtesy Materia Magica player-contributed content.

Drow

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Drows are dark elves who have been outcast by Elven society and work in the ways of darkness as well as being a secretive race. Because of this they are stronger in the ways of evil but are vulnerable to the ways of good. They are natural enemies of Elves, and can drink both blood and water.

Available classes:

Dwarf

Also filed under terms:

Dwarfs are short, wise creatures who usually prefer to dwell underground. They have long lifespans, great physical strength, and the ability to work in the dark. They have in the past fought great battles with and been the natural enemies and contenders of humans, but also have strong hatred for gnomes.

Available classes:

Elf

Also filed under terms:

Elves are lightly built humanoids with pointy ears who choose to dwell in forests. They are well tuned in to nature with strong magical connections. Their natural enemies are the Drows whom they have outcasted from their societies due to their worship of darkness. Elves are not interested in material consequences as much as other races because of their strong affinity with nature.

Available classes:

Fey

Also filed under terms:

Feys are dark faeries who originate on the faerie plane. They drink blood rather than water, their leader is Queen Tirona in Unseelie Castle, and their natural enemies are the Sidhe.

See also Bloodsong's Fey Guide.

Available classes:
Barbarian Psionic Ranger Rogue Shaman Valkyrie Witch Wizard

Max stats:
Hp: 2250 Sp: 2250 St: 2250

Gnome

Also filed under terms:

Gnomes are short, wiry humanoids descendant from the same ancestors as dwarves and therefore their natural enemies. They enjoy living near sources of water due to their fascination with kinetics and machines. They have strong regenerative abilities and prefer to focus on mechanical innovation rather than the subterranean development of their dwarven cousins.

Available classes:

Half-Elf

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Half-elves are half human, half elf, the only interracial pairing that can successfully produce offspring. This gives them the strength of a human and the agility of an elf. This makes them somewhat stronger and more resiliant than both humans and elves, as well as accepted in both cultures.

Available classes:

Sidhe

Also filed under terms:

Sidhes are fairies from the ethereal plane, who follow King Sandoval of Seelie Castle. They are beautiful and charming with shimmering butterfly wings and the ability to charm those around them. They have the ability to sense evil and their natural enemies are their faerie plane neighbors, the Fey. See also Botanicus' Perspective on Sidhes.

Available classes:

Ogre

Also filed under terms:

Ogres are large and strong, humanoid, but devoid of hair. They live in small, secluded communities on mountains or hills. They make excellent fighters but are somewhat dim witted.

Available classes:
Bard Barbarian Ranger Rogue Shaman Valkyrie Witch Wizard

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